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1999 – Hore, Mitakotoka! Seikimatsu (Japan) cover art
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đŸ•šī¸ GAME CONTROLS

Action / ButtonKeyboard Key
D-Pad (Up / Down / Left / Right)Arrow Keys
Button AZ or J
Button BX or K
Button X / Turbo AA or U
Button Y / Turbo BS or I
SelectShift
StartEnter

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🎮 VISUAL CONTROLLER MAPPING & GAMEPAD DIAGRAM Auto-Detect: Active
L1 / LB R1 / RB SELECT START Y X A B RETRO ARCADE
Gamepad InputRetro FunctionKeyboard Key
D-Pad / AnalogCharacter Movement / Steering▲ â–ŧ ◄ â–ē
Button A (East)Primary Action / Attack / FireZ / K
Button B (South)Secondary / Jump / CancelX / J
Button X / YSpecial / Turbo / Extra FireA / S
SelectInsert Coin / Select OptionRight Shift
StartGame Start / Pause GameEnter
Game info: đŸ‘ī¸ 98 plays
1999 – Hore, Mitakotoka! Seikimatsu (Japan)
box cover
Game title:1999 – Hore, Mitakotoka! Seikimatsu (Japan)
Platform:NES
Author (released): Unknown (1992)
Emulator Core:NES
Game Manual: 📖 Official Manual (Built-in)
Share Game:
License:Freeware / Abandonware
Available online emulators for 1999 – Hore, Mitakotoka! Seikimatsu (Japan):

Different online emulators are available for 1999 – Hore, Mitakotoka! Seikimatsu (Japan). Select an emulator core below for optimal performance:

Emulator Core EngineTechnologyMultiplayerGamepadTouchAdsAction / Switch
EmulatorJS (Default WebAssembly) WebAssembly / JSYESYES YESNO â–ļ ACTIVE
NES / Famicom (Recommended) WebAssembly / LibretroYESYES YESNO PLAY ⚡
Nestopia UE (Accurate) WebAssembly / LibretroYESYES YESNO PLAY ⚡
Game description:

1999 – Hore, Mitakotoka! Seikimatsu is a 1992 sci-fi board game developed for the Famicom (NES) by Coconuts Japan. Playing like a mix of Monopoly and The Game of Life, up to four players navigate a vast virtual game board to stop an alien invasion and prevent the end of human civilization. Rather than relying on traditional dice rolls to move around the board, players must strategize using a card-based movement system.

How to Play

Your objective is to complete the Sugoroku-style board and thwart the aliens before time runs out. The game relies on the standard NES controller layout, which corresponds to the arrow keys for movement, Z for the A button to make selections, and X for the B button to cancel. Press Enter for Start and Shift for Select when navigating menus.

Tips

  • Since movement is dictated by cards rather than random dice rolls, you can plan your landing spots several turns in advance to maximize rewards and avoid hazards.
  • Sound Test: You can access a hidden sound test menu by starting a new game, and holding A + B + Select + Start while the other characters are being generated.
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