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Goal! cover art
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🕹️ GAME CONTROLS

Action / ButtonKeyboard Key
D-Pad (Up / Down / Left / Right)Arrow Keys
Button AZ or J
Button BX or K
Button X / Turbo AA or U
Button Y / Turbo BS or I
SelectShift
StartEnter

💡 Tip: You can also connect any USB / Bluetooth Gamepad controller!

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🎮 VISUAL CONTROLLER MAPPING & GAMEPAD DIAGRAM Auto-Detect: Active
L1 / LB R1 / RB SELECT START Y X A B RETRO ARCADE
Gamepad InputRetro FunctionKeyboard Key
D-Pad / AnalogCharacter Movement / Steering
Button A (East)Primary Action / Attack / FireZ / K
Button B (South)Secondary / Jump / CancelX / J
Button X / YSpecial / Turbo / Extra FireA / S
SelectInsert Coin / Select OptionRight Shift
StartGame Start / Pause GameEnter
Game info: 👁️ 170 plays
Goal!
box cover
Game title:Goal!
Platform:NES
Author (released): Jaleco (1988)
Genre:Sport
Mode:Multiplayer
Game size:384 kB
Emulator Core:NES
Game Manual: 📖 Official Manual (Built-in)
Share Game:
License:Freeware / Abandonware
Available online emulators for Goal!:

Different online emulators are available for Goal!. Select an emulator core below for optimal performance:

Emulator Core EngineTechnologyMultiplayerGamepadTouchAdsAction / Switch
EmulatorJS (Default WebAssembly) WebAssembly / JSYESYES YESNO ▶ ACTIVE
NES / Famicom (Recommended) WebAssembly / LibretroYESYES YESNO PLAY ⚡
Nestopia UE (Accurate) WebAssembly / LibretroYESYES YESNO PLAY ⚡
Game description:

Goal! is a top-down soccer game published by Jaleco for the NES in 1988. You choose from a roster of international national teams and play full matches either against the CPU or against a second player on the same keyboard.

How to Play

Use the arrow keys to move your active player — the game automatically switches your control to the teammate closest to the ball. When you have possession, Z (B button) shoots and X (A button) passes; when defending, Z challenges for the ball. Press Enter to confirm selections and start a match; Shift cycles options on the setup screen.

Tips

  • Hold a diagonal direction as you press Z to aim shots toward the corner of the goal rather than straight at the keeper.
  • On the setup screen you can adjust half length — shorter halves are good for trying different teams quickly; longer halves let the skill gap between sides show.
  • When defending, position your player between the ball and your goal before pressing Z to tackle — mistimed challenges leave gaps behind you.
Screenshots:
Goal! Screenshot
Goal! Screenshot
Goal! Screenshot
Goal! Screenshot
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