Fighter’s History is a 1993 fighting game developed by Data East for the SNES. While famous for drawing a lawsuit from Capcom over its similarities to Street Fighter II, it stands out by adding a unique weak point mechanic to the traditional 2D fighting formula.
How to play
Deplete your opponent’s health bar across best-of-three rounds. Every fighter has a specific weak point—such as a headband or kneepad—that flashes when hit. Dealing enough damage to this spot will temporarily stun the character, leaving them open to a free attack.
| Gamepad control: | |
|
↑↓←→ |
| action button A | Z |
| action button B | X |
| action buttons X, Y | A, S |
| shoulder buttons L, R | Q, E |
| SELECT | Shift |
| START | Enter |
Tips
- Focus your attacks on your opponent’s designated weak point to score a stun, then capitalize on their dizzy state with a high-damage combo.
- Defend your own character’s weak point carefully, as being stunned usually guarantees losing the round against a skilled opponent.





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