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Crash Bandicoot (May 11, 1996 prototype) cover art
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đŸ•šī¸ GAME CONTROLS

Action / ButtonKeyboard Key
D-Pad (Up / Down / Left / Right)Arrow Keys
Button AZ or J
Button BX or K
Button X / Turbo AA or U
Button Y / Turbo BS or I
SelectShift
StartEnter

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🎮 VISUAL CONTROLLER MAPPING & GAMEPAD DIAGRAM Auto-Detect: Active
L1 / LB R1 / RB SELECT START Y X A B RETRO ARCADE
Gamepad InputRetro FunctionKeyboard Key
D-Pad / AnalogCharacter Movement / Steering▲ â–ŧ ◄ â–ē
Button A (East)Primary Action / Attack / FireZ / K
Button B (South)Secondary / Jump / CancelX / J
Button X / YSpecial / Turbo / Extra FireA / S
SelectInsert Coin / Select OptionRight Shift
StartGame Start / Pause GameEnter
Game info: đŸ‘ī¸ 97 plays
Crash Bandicoot (May 11, 1996 prototype)
box cover
Game title:Crash Bandicoot (May 11, 1996 prototype)
Platform:PlayStation
Emulator Core:PSX
Game Manual: 📖 Official Manual (Built-in)
Share Game:
License:Freeware / Abandonware
Available online emulators for Crash Bandicoot (May 11, 1996 prototype):

Different online emulators are available for Crash Bandicoot (May 11, 1996 prototype). Select an emulator core below for optimal performance:

Emulator Core EngineTechnologyMultiplayerGamepadTouchAdsAction / Switch
EmulatorJS (Default WebAssembly) WebAssembly / JSYESYES YESNO â–ļ ACTIVE
PlayStation (Recommended) WebAssembly / LibretroYESYES YESNO PLAY ⚡
Beetle PSX HW WebAssembly / LibretroYESYES YESNO PLAY ⚡
Game description:

An NTSC-U build, that seems to match the demo used at E3 1996.<br />
The game cannot be saved onto memory card.<br />
In the map screen, hold down L1 + L2 + R2 + Left and press R1 to unlock all levels and receive all collectibles.<br />
However, this build is restricted to the first two islands.<br />
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https://hiddenpalace.org/Crash_Bandicoot_(May_11,_1996_prototype)

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