In this 1987 action release by Taito for the NES, you once again pilot the Vaus paddle to smash through complex formations of blocks. Building on the breakout success of the original, this sequel introduces new block types, branching paths, and a fresh set of power-ups to catch as they fall. It delivers a fast-paced, reflex-heavy arcade experience that steadily ramps up in difficulty.
How to play
Your objective is to clear every destructible block from the stage without letting the ball drop off the bottom of the screen. Catching colored capsules grants powerful upgrades like lasers, an expanded paddle, or multiple balls.
| Gamepad control: | ||
| Player 1: | Player 2: |
| ↑ | ↑ | – |
| ↓ | ↓ | – |
| ← | ← | – |
| → | → | – |
| A | X | – |
| B | Z | – |
| SELECT | Shift | – |
| START | Enter | – |
Tips
- Avoid picking up new power-up capsules if you already have the laser (the red ‘L’), as new items will overwrite your ability to shoot blocks directly.
- The ball speed increases the longer it stays in play. Try to carve out a vertical channel early to bounce the ball above the block formation.





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