A Nightmare on Elm Street is an action platformer published by LJN in 1989. Players take on the role of teenagers navigating Elm Street to collect Freddy Krueger’s scattered bones and throw them into a furnace. The game’s defining feature is the Sleep Meter, which slowly drains; if it empties, characters fall asleep and enter the dangerous Dream World where enemies are replaced by tougher, surreal versions.
How to play
The objective is to gather all the bones in each stage to unlock the boss encounter. While awake, you use basic attacks, but falling asleep allows you to collect tokens that grant Dream Warrior powersโturning you into a ninja, acrobat, or necromancer with unique abilities. You can stay awake by collecting coffee cups or touching radios.
| Gamepad control: | |
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| action button A | Z |
| action button B | X |
| action buttons X, Y | A, S |
| shoulder buttons L, R | Q, E |
| SELECT | Shift |
| START | Enter |
Tips
- The Dream World is not purely a penalty; you need to enter it occasionally to collect the tokens required for the powerful Dream Warrior transformations.
- Only one Dream Warrior power can be held at a time, and taking damage in the Dream World drains the power meter before your health.
- Use coffee and boomboxes strategically to wake up and escape the Dream World when you are low on health or facing overwhelming enemies.

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