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Metal Fighter (Asia) (Unl) (Sachen) cover art
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๐Ÿ•น๏ธ GAME CONTROLS

Action / ButtonKeyboard Key
D-Pad (Up / Down / Left / Right)Arrow Keys
Button AZ or J
Button BX or K
Button X / Turbo AA or U
Button Y / Turbo BS or I
SelectShift
StartEnter

๐Ÿ’ก Tip: You can also connect any USB / Bluetooth Gamepad controller!

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๐ŸŽฎ VISUAL CONTROLLER MAPPING & GAMEPAD DIAGRAM Auto-Detect: Active
L1 / LB R1 / RB SELECT START Y X A B RETRO ARCADE
Gamepad InputRetro FunctionKeyboard Key
D-Pad / AnalogCharacter Movement / Steeringโ–ฒ โ–ผ โ—„ โ–บ
Button A (East)Primary Action / Attack / FireZ / K
Button B (South)Secondary / Jump / CancelX / J
Button X / YSpecial / Turbo / Extra FireA / S
SelectInsert Coin / Select OptionRight Shift
StartGame Start / Pause GameEnter
Game info: ๐Ÿ‘๏ธ 146 plays
Metal Fighter (Asia) (Unl) (Sachen)
box cover
Game title:Metal Fighter (Asia) (Unl) (Sachen)
Platform:NES
Author (released): Unknown (1989)
Emulator Core:NES
Game Manual: ๐Ÿ“– Official Manual (Built-in)
Share Game:
License:Freeware / Abandonware
Available online emulators for Metal Fighter (Asia) (Unl) (Sachen):

Different online emulators are available for Metal Fighter (Asia) (Unl) (Sachen). Select an emulator core below for optimal performance:

Emulator Core EngineTechnologyMultiplayerGamepadTouchAdsAction / Switch
EmulatorJS (Default WebAssembly) WebAssembly / JSYESYES YESNO โ–ถ ACTIVE
NES / Famicom (Recommended) WebAssembly / LibretroYESYES YESNO PLAY โšก
Nestopia UE (Accurate) WebAssembly / LibretroYESYES YESNO PLAY โšก
Game description:

Metal Fighter is a 1989 side-scrolling shoot-’em-up for the NES, developed in Taiwan by Joy Van and released unlicensed — Sachen put out this Asia version, while Color Dreams published it in the US. You pilot MCS-920, a small flying robot fighter, on a mission to free the planet H17 from an alien invasion, blasting through enemy waves across seven stages.

How to play

The goal is classic arcade shooting: fight through each stage’s enemies and reach the boss at the end. MCS-920 starts out able to jump and fire in place, but most of its power comes from pickups. Flight and speed power-ups can simply be collected, while the weapon capsules — a spread multi-shot, twin lasers, bouncing lasers, and a hovering auxiliary shot — each force a one-on-one duel against a doppelganger clone of your own fighter before you’re allowed to keep the upgrade. Move with the D-pad (arrow keys), jump and shoot with the A/B buttons (Z and X), and use Start (Enter) to begin or pause.

Tips

  • Grab the flight and speed power-ups as soon as you see them — unlike the weapon capsules, they don’t require winning a duel first.
  • Go into a weapon-capsule duel already flying and at full speed; the extra mobility makes the one-on-one fight against your clone much easier to dodge through.
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