Jumping Flash! 2: Big Trouble in Little Muu is a 3D platformer developed by Exact and released for the PlayStation in 1996. As the direct sequel to the groundbreaking original, it once again puts you in the cockpit of Robbit, a robotic rabbit. The game refines the series’ signature first-person platforming, challenging players to navigate massive, vertically-oriented levels to rescue the scattered MuuMuus from the returning villain, Captain Aloha.
How to Play: The objective is to jump through 3D environments, defeat enemies, and collect all the hidden MuuMuus to unlock the exit of each stage. Controls use standard PlayStation inputs: the D-pad moves Robbit, while the primary action buttons handle shooting fireworks and executing Robbit’s massive double and triple jumps. Use the L1 and R1 shoulder buttons to look up and down, which is crucial for landing those sky-high leaps safely. These controls are mapped to your keyboard (typically Arrow Keys, Z, X, A, S, Q, W, Enter, Shift) or can be bound to a USB controller in the browser.
Tips:
- Take full advantage of Robbit’s triple jump to gain incredible height and survey the level layout from above.
- Watch your shadow closely as you fall; it provides a reliable indicator of exactly where you will land.
- Keep an eye out for special Performance medals in each level to upgrade Robbit’s health and weapons.

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