Inindo: Way of the Ninja is a historical fantasy RPG developed by Koei and released for the Super Nintendo (SNES) in 1993. Set in feudal Japan, you play as a surviving Iga ninja seeking revenge against the warlord Oda Nobunaga, who destroyed your village. The game blends traditional turn-based combat and dungeon crawling with Koei’s signature historical strategy elements, requiring you to travel across Japan’s provinces, recruit wandering ronin and monks, and navigate shifting faction allegiances to build a party capable of taking down Nobunaga.
How to Play
Your main objective is to recruit a party of up to three companions and become strong enough to challenge Oda Nobunaga before the year 1582. The game uses standard SNES RPG controls: use the Arrow Keys (D-pad) to move across the overworld, navigate menus, and explore dungeons. Press Z or X (A/B buttons) to interact with NPCs, confirm actions, or cancel menu selections. Press Enter (Start) to pause the game or bring up the main menu.
Tips
- Recruitment relies on trust: Characters at inns will not join you unless you share mutual enemies or they trust you. Talk to them repeatedly over time and consider fighting battles in their province to earn their respect.
- Keep an eye on the calendar: Nobunaga’s forces will actively conquer provinces as time passes. Use passwords at inns regularly, as navigating the changing political map is essential to your survival.
- Use formations wisely: Combat takes place on a grid. Position your frail casters and archers in the back rows and keep melee fighters in the front to manage the damage you take.
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