🎮 Play Glover 2 (USA) (Proto) Online (Nintendo 64)

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Glover 2 (USA) (Proto) cover art
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đŸ•šī¸ GAME CONTROLS

Action / ButtonKeyboard Key
D-Pad (Up / Down / Left / Right)Arrow Keys
Button AZ or J
Button BX or K
Button X / Turbo AA or U
Button Y / Turbo BS or I
SelectShift
StartEnter

💡 Tip: You can also connect any USB / Bluetooth Gamepad controller!

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🎮 VISUAL CONTROLLER MAPPING & GAMEPAD DIAGRAM Auto-Detect: Active
L1 / LB R1 / RB SELECT START Y X A B RETRO ARCADE
Gamepad InputRetro FunctionKeyboard Key
D-Pad / AnalogCharacter Movement / Steering▲ â–ŧ ◄ â–ē
Button A (East)Primary Action / Attack / FireZ / K
Button B (South)Secondary / Jump / CancelX / J
Button X / YSpecial / Turbo / Extra FireA / S
SelectInsert Coin / Select OptionRight Shift
StartGame Start / Pause GameEnter
Game info: đŸ‘ī¸ 86 plays
Glover 2 (USA) (Proto)
box cover
Game title:Glover 2 (USA) (Proto)
Platform:Nintendo 64
Emulator Core:N64
Game Manual: 📖 Official Manual (Built-in)
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License:Freeware / Abandonware
Available online emulators for Glover 2 (USA) (Proto):

Different online emulators are available for Glover 2 (USA) (Proto). Select an emulator core below for optimal performance:

Emulator Core EngineTechnologyMultiplayerGamepadTouchAdsAction / Switch
EmulatorJS (Default WebAssembly) WebAssembly / JSYESYES YESNO â–ļ ACTIVE
Nintendo 64 (Recommended) WebAssembly / LibretroYESYES YESNO PLAY ⚡
ParaLLEl N64 WebAssembly / LibretroYESYES YESNO PLAY ⚡
Game description:

Glover 2 is an unreleased 3D puzzle-platformer prototype for the Nintendo 64. Intended as a direct sequel to the original game, this unfinished build continues the adventure of the magical glove, challenging you to navigate complex levels by rolling, bouncing, and throwing your ball to overcome obstacles and solve puzzles.

How to Play

Your objective is to guide Glover and his ball safely through each environment. In the browser emulator, use the arrow keys for the analog stick, X and C for the A and B buttons, and Z for the Z trigger. The C-buttons are typically mapped to I, J, K, and L, with Enter acting as Start.

Tips

  • As an early development prototype, the game is prone to collision bugs and incomplete sections. Save your state frequently to avoid losing progress if you get stuck.
  • Take your time learning the physics of the ball in safe areas, as precise throwing and bouncing are required to cross many gaps.
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