Ghost in the Shell is a 1997 third-person shooter for the PlayStation, developed by Exact. Based on the acclaimed manga and anime, it puts players in the cockpit of a Fuchikoma, a nimble spider-tank belonging to Public Security Section 9. Rather than a standard ground-based shooter, the game is built around 360-degree movement, allowing the Fuchikoma to scale walls and hang from ceilings while engaging enemies across fully 3D urban environments.
How to Play
The objective is to complete various missions across different levels, from defusing bombs to destroying enemy targets. In the browser, the PlayStation controller is mapped to your keyboard. Movement is handled with the arrow keys, while the camera is typically rotated with the shoulder buttons. Your primary attacks are firing the standard machine gun and locking onto multiple targets with homing missiles by holding and releasing the fire button. The jump button allows you to attach to walls and ceilings, which is essential for navigation and survival.
Tips
- Use your unique mobility to your advantage. If an enemy has the high ground, jump onto a nearby wall to flank them or attack from the ceiling.
- The homing missiles are your most powerful weapon. Always prioritize holding the fire button to lock onto multiple targets rather than relying only on the machine gun.
- Keep moving to avoid incoming fire, as your think tank is agile but not heavily armored.

Leave a Comment / Review: