๐ŸŽฎ Play Donkey_Kong Online (Game Boy)

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Donkey_Kong cover art
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Action / ButtonKeyboard Key
D-Pad (Up / Down / Left / Right)Arrow Keys
Button AZ or J
Button BX or K
Button X / Turbo AA or U
Button Y / Turbo BS or I
SelectShift
StartEnter

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๐ŸŽฎ VISUAL CONTROLLER MAPPING & GAMEPAD DIAGRAM Auto-Detect: Active
L1 / LB R1 / RB SELECT START Y X A B RETRO ARCADE
Gamepad InputRetro FunctionKeyboard Key
D-Pad / AnalogCharacter Movement / Steeringโ–ฒ โ–ผ โ—„ โ–บ
Button A (East)Primary Action / Attack / FireZ / K
Button B (South)Secondary / Jump / CancelX / J
Button X / YSpecial / Turbo / Extra FireA / S
SelectInsert Coin / Select OptionRight Shift
StartGame Start / Pause GameEnter
Game info: ๐Ÿ‘๏ธ 7 plays
Donkey_Kong
box cover
Game title:Donkey_Kong
Platform:Game Boy
Author (released): Nintendo (1994)
Genre:Action, Platform
Mode:Single-player
Game size:512 kB
Emulator Core:GB
Game Manual: ๐Ÿ“– Official Manual (Built-in)
Share Game:
License:Freeware / Abandonware
Available online emulators for Donkey_Kong:

Different online emulators are available for Donkey_Kong. Select an emulator core below for optimal performance:

Emulator Core EngineTechnologyMultiplayerGamepadTouchAdsAction / Switch
EmulatorJS (Default WebAssembly) WebAssembly / JSYESYES YESNO โ–ถ ACTIVE
Game Boy / Color (Recommended) WebAssembly / LibretroYESYES YESNO PLAY โšก
Game description:

Donkey_Kong is a platformer that Nintendo published for the Game Boy in 1994. Nintendo published it in-house, which usually meant tighter controls and a gentler opening than the third-party average.

Gameplay

Progress comes from reading each jump before committing to it — the levels are built around timing rather than speed. Each stage asks you to learn a route and then execute it cleanly, and a mistimed jump usually costs a life rather than a sliver of health. Only one player at a time. It weighs 512 kB — small enough that a slow connection is not an obstacle.

On the Game Boy

Game Boy design tends toward short sessions — an artefact of a machine people played on buses. The copy on this page runs through an emulator compiled to WebAssembly, so nothing is installed on your machine. This is the 16-bit peak, when two-dimensional games got as polished as they were going to get.

Screenshots:
Donkey_Kong Screenshot
Donkey_Kong Screenshot
Donkey_Kong Screenshot
Donkey_Kong Screenshot
Player Comments & Discussion: 0 Comments

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