Developed by Synergistic Software and published by Konami in 1996, Project Overkill is a frantic isometric shooter for the PlayStation. Players select from a roster of four distinct mercenariesโeach armed with specialized weaponry and unique statsโto infiltrate corporate facilities and eliminate waves of heavily armed guards and mutants. Known for its chaotic pacing and over-the-top violence, the game combines labyrinthine level design with non-stop run-and-gun action.
How to Play
Your primary objective in each mission is to navigate the maze-like sectors, locate necessary keycards to unlock new areas, and wipe out enemy forces to reach the exit. In the browser emulator, use the Arrow keys for directional movement. The standard PlayStation action buttons (Cross, Circle, Square, Triangle) are mapped to the Z, X, A, and S keys for firing and interacting, with Q and W serving as the shoulder buttons for strafing or cycling weapons. Press Enter to pause or access your inventory.
Tips and Strategy
- Conserve heavy ammo: Rely on your character’s default, infinite-ammo weapon against standard guards, saving your explosive ordnance for tougher mutants and large crowds.
- Master the strafe: Use the shoulder buttons to circle-strafe around enemy squads, allowing you to maintain a steady stream of fire while dodging incoming projectiles.
- Search the corners: Always check dead ends and areas obscured by the isometric perspective, as they frequently hide vital health pickups and temporary shield power-ups.

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