James Bond Jr. is a 1992 action-platformer for the Super Nintendo Entertainment System, developed by Gray Matter and based on the animated television series. You play as James Bond’s teenage nephew, battling the criminal organization SCUM across various missions. The gameplay mixes traditional side-scrolling run-and-gun action with varied vehicle stages, including helicopters, speedboats, and scuba gear segments as you attempt to thwart the villainous Scumlord.
How to Play
Navigate through levels, defeat enemies, and locate safes containing crucial blueprints or bomb codes before the timer runs out.
- Move: D-Pad (Arrow Keys)
- Jump: B or A (Z or X keys)
- Shoot / Attack: Y or X (A or S keys)
- Start / Pause: Start (Enter)
Tips
- The jumping mechanics can feel a bit stiff, particularly when trying to grab ladders; approach edges carefully and line up your jumps deliberately to avoid missing platforms.
- Keep an eye on the mission timer. You must find the required blueprints or disarm the bombs before time expires to complete the level successfully.
Leave a Comment / Review: