Zaxxon is a groundbreaking isometric shooter released for the Arcade by Sega in 1982. As one of the first games to use axonometric projection, it delivers a simulated 3D perspective where you pilot a strike ship through a heavily fortified space fortress. You must navigate past enemy lines, destroy turrets and fighter planes, and carefully manage your fuel reserves.
How to Play
The objective is to fly as far as possible, shooting enemy targets while avoiding collisions with walls and taking fire from missiles. The game relies on a combination of directional movement and altitude control. You can adjust your height to fly over barriers or descend to shoot ground targets. Since your fuel constantly drains, you must shoot enemy fuel tanks to replenish your supply. Controls use an arcade joystick mapped to your keyboard’s directional arrows, with action buttons to fire your ship’s cannons.
Tips
- Keep a close eye on the altitude indicator on the left side of the screen; it helps you line up your shots against targets and safely clear tall walls.
- Always prioritise shooting fuel tanks, as running out of fuel will cause your ship to crash immediately.
- Don’t linger at high altitudes; most of your points and fuel come from destroying ground targets, so dive down whenever it is safe to do so.
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