๐ŸŽฎ Play World Heroes 2 (Japan) Online (SNES)

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World Heroes 2 (Japan) cover art
SAVE SLOTS:

๐Ÿ•น๏ธ GAME CONTROLS

Action / ButtonKeyboard Key
D-Pad (Up / Down / Left / Right)Arrow Keys
Button AZ or J
Button BX or K
Button X / Turbo AA or U
Button Y / Turbo BS or I
SelectShift
StartEnter

๐Ÿ’ก Tip: You can also connect any USB / Bluetooth Gamepad controller!

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๐ŸŽฎ VISUAL CONTROLLER MAPPING & GAMEPAD DIAGRAM Auto-Detect: Active
L1 / LB R1 / RB SELECT START Y X A B RETRO ARCADE
Gamepad InputRetro FunctionKeyboard Key
D-Pad / AnalogCharacter Movement / Steeringโ–ฒ โ–ผ โ—„ โ–บ
Button A (East)Primary Action / Attack / FireZ / K
Button B (South)Secondary / Jump / CancelX / J
Button X / YSpecial / Turbo / Extra FireA / S
SelectInsert Coin / Select OptionRight Shift
StartGame Start / Pause GameEnter
Game info: ๐Ÿ‘๏ธ 78 plays
World Heroes 2 (Japan)
box cover
Game title:World Heroes 2 (Japan)
Platform:SNES
Author (released): Unknown (1994)
Emulator Core:SNES
Game Manual: ๐Ÿ“– Official Manual (Built-in)
Share Game:
License:Freeware / Abandonware
Available online emulators for World Heroes 2 (Japan):

Different online emulators are available for World Heroes 2 (Japan). Select an emulator core below for optimal performance:

Emulator Core EngineTechnologyMultiplayerGamepadTouchAdsAction / Switch
EmulatorJS (Default WebAssembly) WebAssembly / JSYESYES YESNO โ–ถ ACTIVE
SNES / Super Famicom (Recommended) WebAssembly / LibretroYESYES YESNO PLAY โšก
Game description:

World Heroes 2 is a 1994 2D fighting game for the SNES, bringing the popular arcade sequel into the 16-bit console era. Players choose from a roster of warriors loosely based on historical and mythological figures, such as Hanzo, Rasputin, and Mudman. The game expands upon its predecessor with new characters, faster gameplay, and the signature Death Match mode, where arenas feature interactive hazards like spiked walls and landmines that deal extra damage.

The goal is to deplete your opponent’s health bar using a mix of normal strikes and character-specific special moves. As a standard SNES fighting game, movement and jumping are handled with the D-pad (mapped to the Arrow keys), while the face buttons (Z, X, A, and S) execute varying strengths of punches and kicks. Holding away from your opponent blocks incoming attacks.

Tips:

  • A defining feature of this game is projectile reflectionโ€”timing a strong attack right before a fireball hits will bounce it back at your opponent.
  • In Death Match mode, focus on positioning and throws to launch your opponent into the environmental hazards for massive damage.
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