Released by Capcom in 1993, Street Fighter II’: Special Champion Edition brought the definitive fighting game experience to the Sega Genesis. Serving as the console’s answer to the SNES versions, this release smartly bundles two arcade iterations into one cartridge: the balanced Champion Edition that made all four boss characters playable, and the faster, highly competitive Hyper Fighting variant. Players select from a classic roster of twelve World Warriors, traveling the globe to defeat M. Bison and his Shadaloo syndicate.
How to Play
The objective is to drain your opponent’s health bar by striking them with punches, kicks, and special moves. The game is best played using the standard Sega Genesis 6-button layout, mapped for browser play as follows: use the D-pad (Arrow Keys) to move, jump, and crouch; press X, Y, Z (A, S, D) for punches and A, B, C (Z, X, C) for kicks. Press Start (Enter) to pause the game or make selections.
Tips
- In Hyper Fighting mode, characters gain new moves (like Chun-Li’s Kikoken fireball) and the overall game speed is significantly faster, demanding quicker reflexes.
- To block incoming attacks, hold back or down-back on the D-pad away from your opponent; blocking low protects against sweeps, while blocking high defends against jumping attacks.
- If you are using a 3-button controller mapping, press Start during the match to toggle your action buttons between punches and kicks.
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