Ring of Destruction: Slam Masters II is a 1994 arcade fighting game developed by Capcom. Abandoning the multi-player wrestling ring setup of its predecessor, this sequel pivots to a strict 1-on-1, best-of-three 2D fighting game format while retaining its colorful roster of wrestlers. Matches take place on a single 2D plane with traditional health bars, blending standard fighting game execution with a dedicated grappling system.
How to Play
The objective is to deplete your opponent’s health bar to win two out of three rounds. Control your wrestler using the joystick (mapped to your keyboard’s arrow keys) and a five-button layout: Light Punch, Heavy Punch, Light Kick, Heavy Kick, and a dedicated Grab button (typically mapped to your action keys like Z, X, C, A, and S). Moving close to your opponent and pressing the Grab button initiates a clinch, allowing you to input directions and attacks for different wrestling throws.
Tips
- Reversing Grapples: If an opponent grabs you, you can attempt to counter their hold by immediately tapping your Grab button.
- Cinematic Finishers: Winning a round with a special command grab triggers a unique, high-damage cinematic finishing move that slams your opponent into the mat.
- Manage the Space: Since the game restricts you to a single 2D plane (unlike the first game), standard fighting game spacing applies. Use normal strikes to create openings before moving in for a grapple.

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