🎮 Play Recordbreaker World Online (Arcade)

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Recordbreaker World cover art
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Action / ButtonKeyboard Key
D-Pad (Up / Down / Left / Right)Arrow Keys
Button AZ or J
Button BX or K
Button X / Turbo AA or U
Button Y / Turbo BS or I
SelectShift
StartEnter

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🎮 VISUAL CONTROLLER MAPPING & GAMEPAD DIAGRAM Auto-Detect: Active
L1 / LB R1 / RB SELECT START Y X A B RETRO ARCADE
Gamepad InputRetro FunctionKeyboard Key
D-Pad / AnalogCharacter Movement / Steering
Button A (East)Primary Action / Attack / FireZ / K
Button B (South)Secondary / Jump / CancelX / J
Button X / YSpecial / Turbo / Extra FireA / S
SelectInsert Coin / Select OptionRight Shift
StartGame Start / Pause GameEnter
Game info: 👁️ 123 plays
Recordbreaker World
box cover
Game title:Recordbreaker World
Platform:Arcade
Author (released): Unknown (1988)
Emulator Core:MAME2003_PLUS
Game Manual: 📖 Official Manual (Built-in)
Share Game:
License:Freeware / Abandonware
Available online emulators for Recordbreaker World:

Different online emulators are available for Recordbreaker World. Select an emulator core below for optimal performance:

Emulator Core EngineTechnologyMultiplayerGamepadTouchAdsAction / Switch
EmulatorJS (Default WebAssembly) WebAssembly / JSYESYES YESNO ▶ ACTIVE
Arcade (Recommended) WebAssembly / LibretroYESYES YESNO PLAY ⚡
MAME 2003 Plus WebAssembly / LibretroYESYES YESNO PLAY ⚡
FB Alpha 2012 (CPS-1) WebAssembly / LibretroYESYES YESNO PLAY ⚡
FB Alpha 2012 (CPS-2) WebAssembly / LibretroYESYES YESNO PLAY ⚡
Game description:

Recordbreaker is a 1988 arcade multi-event sports game from Taito, released in Japan under the title Go for the Gold. Playable solo or head-to-head, it drops one or two athletes into ten Olympic-style disciplines and challenges them to set a new world record in each. It follows the Track & Field mould Konami popularised earlier in the decade, but Taito’s version leans entirely on buttons, with no joystick at all.

How to play

Choose from ten events in any order: 100m Sprint, 4x100m Relay, Triple Jump, Pole Vault, Long Horse (vault), 100m Swimming, Weightlifting, Horizontal Bar, 100m Hurdles and Shot Put. Every event is controlled with buttons only:

  • Sprint-based events (100m Sprint, part of the Hurdles and Relay) — alternate the run buttons as fast as possible to build speed.
  • Hurdles — keep up the sprint rhythm and time a jump button to clear each hurdle.
  • Relay — sprint your leg, then hit the pass button at the right moment to hand off the baton.
  • Swimming — sprint to build stroke speed and press the surface button in time to catch a breath.
  • Shot Put — pick a release angle, then power up the throw.
  • Horizontal Bar — build momentum, then choose your dismount angle for the landing.

In the browser, the button mashing translates to alternating keys such as Z and X, with a separate action key (usually Enter or the on-screen jump/angle button) for the timed input in each event. Clear the qualifying mark to advance; fall short in any single event and the run ends there.

Tips

  • Alternate two keys rather than hammering one — real button-mashers and emulator key-repeat both read faster on a clean left-right rhythm than on single-key spam.
  • In the Hurdles and Horizontal Bar, timing your one action button matters more than raw mashing speed — a late jump or dismount costs more than a slightly slower sprint.
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