Rakugaki Showtime is a chaotic and beloved 1999 arena fighting game developed by Treasure for the PlayStation. Embracing a unique, hand-drawn “doodle” aesthetic, the game places 2D sketch-like characters into fully 3D arenas. Unlike traditional fighting games, combat heavily revolves around a dodgeball-like mechanic using a homing projectile known as the Smiley Ball, alongside a variety of magic attacks and frantic melee brawling.
How to Play
The main objective is to defeat all other opponents in the arena by depleting their health. The core gameplay loop centers on picking up the Smiley Ball (or other items) and throwing it at your enemies. For the PlayStation, standard controls in the browser generally map the D-pad/analog stick for movement, Cross for jumping, Square for throwing items, Triangle for magic attacks, and Circle for dodging or catching.
Tips
- Master the Catch: If you press the catch button just before an incoming Smiley Ball hits you, you will catch it and immediately power it up. Throwing it back makes it faster and deadlier.
- Conserve Magic: Using your magic requires collecting MP power-ups scattered around the stage. Save your ultimate magic attacks for when multiple enemies are grouped together.
- Use the Environment: You can throw objects and even other players. Don’t rely solely on the Smiley Ball if it’s not nearby!

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