P.K.’s Place 3 – Carlos at the Races! is an educational game released for the PlayStation in 1998 by Lightspan. Part of the Lightspan Adventures series originally distributed directly to schools, the title focuses on teaching mathematics and probability. Players help the character Carlos compete in a game show race, solving math problems to advance and secure a spot on the picture of the month board.
How to Play
Gameplay revolves around menu navigation and answering multiple-choice math questions. Use the D-pad (mapped to your keyboard’s Arrow keys) to navigate menus and select answers, and press the X button (mapped to Z) to confirm your choices. Press Start (mapped to Enter) to begin or pause the game.
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