🎮 Play More More Plus Online (Arcade)

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More More Plus cover art
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🕹️ GAME CONTROLS

Action / ButtonKeyboard Key
D-Pad (Up / Down / Left / Right)Arrow Keys
Button AZ or J
Button BX or K
Button X / Turbo AA or U
Button Y / Turbo BS or I
SelectShift
StartEnter

💡 Tip: You can also connect any USB / Bluetooth Gamepad controller!

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🎮 VISUAL CONTROLLER MAPPING & GAMEPAD DIAGRAM Auto-Detect: Active
L1 / LB R1 / RB SELECT START Y X A B RETRO ARCADE
Gamepad InputRetro FunctionKeyboard Key
D-Pad / AnalogCharacter Movement / Steering
Button A (East)Primary Action / Attack / FireZ / K
Button B (South)Secondary / Jump / CancelX / J
Button X / YSpecial / Turbo / Extra FireA / S
SelectInsert Coin / Select OptionRight Shift
StartGame Start / Pause GameEnter
Game info: 👁️ 101 plays
More More Plus
box cover
Game title:More More Plus
Platform:Arcade
Author (released): Unknown (1999)
Emulator Core:MAME2003_PLUS
Game Manual: 📖 Official Manual (Built-in)
Share Game:
License:Freeware / Abandonware
Available online emulators for More More Plus:

Different online emulators are available for More More Plus. Select an emulator core below for optimal performance:

Emulator Core EngineTechnologyMultiplayerGamepadTouchAdsAction / Switch
EmulatorJS (Default WebAssembly) WebAssembly / JSYESYES YESNO PLAY ⚡
Arcade (Recommended) WebAssembly / LibretroYESYES YESNO PLAY ⚡
MAME 2003 Plus WebAssembly / LibretroYESYES YESNO PLAY ⚡
FB Alpha 2012 (CPS-1) WebAssembly / LibretroYESYES YESNO ▶ ACTIVE
FB Alpha 2012 (CPS-2) WebAssembly / LibretroYESYES YESNO PLAY ⚡
Game description:

More More Plus is a 1999 arcade minigame collection from Korean developer SemiCom (published with Exit), released as a sequel to their earlier party game More More. Rather than one continuous game, it bundles 20 short, varied minigames into a single cabinet, built for quick head-to-head rounds against a second player or a friend passing the controls.

How to Play

Use the arrow keys to move and Z / X / C for the game’s three action buttons; press Enter to start and Shift to insert a coin. Because each of the 20 minigames tests a different skill, the exact controls shift slightly from round to round, but the same core inputs carry through all of them.

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