🎮 Play Moon Shuttle Us Incomplete Sound Online (Arcade)

🎲 NEXT RANDOM GAME
Moon Shuttle Us Incomplete Sound cover art
SAVE SLOTS:

đŸ•šī¸ GAME CONTROLS

Action / ButtonKeyboard Key
D-Pad (Up / Down / Left / Right)Arrow Keys
Button AZ or J
Button BX or K
Button X / Turbo AA or U
Button Y / Turbo BS or I
SelectShift
StartEnter

💡 Tip: You can also connect any USB / Bluetooth Gamepad controller!

Game Rating & Player Reviews: ⭐ Not rated yet
–
☆☆☆☆☆
Be the first to rate
Rate this game (Click 1 to 5 stars):
★ ★ ★ ★ ★

✏️ Suggest an edit to Moon Shuttle Us Incomplete Sound

🚩 Report Issue with Moon Shuttle Us Incomplete Sound:

🎮 VISUAL CONTROLLER MAPPING & GAMEPAD DIAGRAM Auto-Detect: Active
L1 / LB R1 / RB SELECT START Y X A B RETRO ARCADE
Gamepad InputRetro FunctionKeyboard Key
D-Pad / AnalogCharacter Movement / Steering▲ â–ŧ ◄ â–ē
Button A (East)Primary Action / Attack / FireZ / K
Button B (South)Secondary / Jump / CancelX / J
Button X / YSpecial / Turbo / Extra FireA / S
SelectInsert Coin / Select OptionRight Shift
StartGame Start / Pause GameEnter
Game info: đŸ‘ī¸ 161 plays
Moon Shuttle Us Incomplete Sound
box cover
Game title:Moon Shuttle Us Incomplete Sound
Platform:Arcade
Author (released): Unknown (1981)
Emulator Core:MAME2003_PLUS
Game Manual: 📖 Official Manual (Built-in)
Share Game:
License:Freeware / Abandonware
Available online emulators for Moon Shuttle Us Incomplete Sound:

Different online emulators are available for Moon Shuttle Us Incomplete Sound. Select an emulator core below for optimal performance:

Emulator Core EngineTechnologyMultiplayerGamepadTouchAdsAction / Switch
EmulatorJS (Default WebAssembly) WebAssembly / JSYESYES YESNO â–ļ ACTIVE
Arcade (Recommended) WebAssembly / LibretroYESYES YESNO PLAY ⚡
MAME 2003 Plus WebAssembly / LibretroYESYES YESNO PLAY ⚡
FB Alpha 2012 (CPS-1) WebAssembly / LibretroYESYES YESNO PLAY ⚡
FB Alpha 2012 (CPS-2) WebAssembly / LibretroYESYES YESNO PLAY ⚡
Game description:

Moon Shuttle is a 1981 arcade shoot ’em up developed by Nichibutsu and licensed to Taito America for release in the US. The ship stays fixed on the left side of the horizontally scrolling screen, alternating between two kinds of stages: dodging and blasting through fields of meteors to reach the goal, then fighting off waves of enemy ships with wave-motion cannon fire. It was also one of the first arcade games to let a mid-game coin insert add extra lives on the fly.

How to Play

The ship moves on a three-way joystick, up, down, or right, rather than a full 8-way stick, and pushing right accelerates the ship through meteor stages. In the browser this maps to the Up, Down, and Right arrow keys, with Z firing the cannon. Insert a virtual coin with Shift and press Enter to start.

Tips

  • Meteors are worth points by size: 50 for large, 30 for medium, 20 for small. Shoot the bigger ones when you have a clear line rather than only dodging.
  • Since the ship always drifts forward, holding right through a meteor field gets you to the enemy stage faster but leaves less time to react, hold back a little when the field gets dense.
Player Comments & Discussion: 0 Comments

Leave a Comment / Review:

No comments yet. Be the first gamer to sign the guestbook!