WWF Attitude is a professional wrestling game released for the Nintendo 64 in 1999, serving as the sequel to WWF War Zone. Developed by Acclaim, the game notably moves away from arcade-style grappling in favor of a fighting-game approach where moves are executed through specific button combinations. It features a comprehensive roster from the peak of the Attitude Era, fully voiced commentary, and introduces an incredibly deep Create-A-Wrestler mode that set a new standard for the genre.
How to Play
In the browser emulator, the Nintendo 64 controls are mapped to your keyboard. Use the Arrow Keys to move your wrestler. The N64’s A, B, and C-buttons are generally mapped to the lower keyboard rows (such as Z, X, C, A, and S), while Enter serves as the Start button. Because of the game’s combination-based mechanics, you will need to lock up with your opponent and enter specific button inputs to execute suplexes, piledrivers, and signature moves. Matches are won by pinfall or submission.
Tips
- Memorize move combos: Unlike later wrestling games where you press a single direction and grapple button, Attitude requires sequence inputs (e.g., Left, Left, Punch) while locked in a grapple. Check the pause menu for your wrestler’s specific move list.
- Watch the meter: Your wrestler’s health and momentum are tied to the on-screen meter. When your opponent’s meter flashes red, they are vulnerable to your finishing move.
- Use the ropes: Bouncing off the ropes or climbing the turnbuckles can deal massive damage, but leaves you open to devastating counters if your opponent anticipates the attack.

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