Wizardry III: Diamond no Kishi is a classic first-person dungeon-crawling RPG released exclusively in Japan for the Game Boy Color in 2001. Though titled Wizardry III in Japan, it is actually an adaptation of the second scenario from the original computer series, The Knight of Diamonds. Published by ASCII, the game challenges players to build a party of adventurers and delve into a deep, grid-based labyrinth to recover the legendary staff of Llylgamyn. It retains the unforgiving difficulty and strategic turn-based combat the series is famous for, while updating the visuals and interface for the handheld console.
How to Play
Your objective is to navigate a multi-level dungeon, battle hostile encounters, and collect the mystical armor of the Knight of Diamonds to save the city. You control your party from a first-person perspective, mapping out the labyrinth one step at a time.
- D-pad (Arrow Keys): Move forward, turn left or right, and navigate menus.
- A Button (Z): Confirm selections and interact with the environment.
- B Button (X): Cancel actions or go back in menus.
- Start (Enter): Access the party status screen and main menu.
- Select (Shift): Switch character views or access secondary menus.
Tips for Survival
- Balance Your Party: A strong frontline of Fighters or Samurai is essential, but you absolutely need a Mage for offensive magic and a Cleric for healing and protective spells. A Thief is highly recommended to safely disarm chest traps.
- Cast Defensive Spells Early: Long-lasting buffs like MAPORFIC (which lowers your party’s armor class) should be cast as soon as you enter the dungeon to increase your survivability.
- Beware of Spinners: The dungeon is filled with invisible spinners that change your party’s facing direction. Always pay attention to your compass or cast a location spell (DUMAPIC) if you suddenly lose your bearings.
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