Widget is a 1992 action-platformer for the NES, developed and published by Atlus. Based on the animated series Widget the World Watcher, the game puts you in control of the shape-shifting alien as he defends Earth from various cosmic threats. Rather than a standard platformer, the core of the game revolves around Widget’s ability to transform into different formsโsuch as a bird, mouse, cannon, or rockmanโeach offering unique movement and attack capabilities to navigate levels and defeat enemies.
How to Play
The objective is to guide Widget through multiple side-scrolling stages, solving light environmental puzzles by selecting the correct transformation for the situation.
- Arrow Keys: Move Widget or control his transformations (maps to NES D-pad).
- Z Key: Jump (maps to NES A Button).
- X Key: Attack, such as the default punch (maps to NES B Button).
- Shift Key: Open the transformation menu (maps to NES Select).
- Enter Key: Pause the game (maps to NES Start).
Tips
- Manage your magic: Transformations consume magic points (MP). You can replenish MP by collecting the small W icons dropped by defeated enemies.
- Experiment with forms: If you are stuck at an obstacle, try switching forms. The Rockman is great for breaking through solid walls, while the Mouse can fit into narrow passages.
- Conserve health for bosses: Widget’s default punch attack has very short range. Use transformations with projectile attacks, like the Cannon, to defeat dangerous enemies from a safe distance before reaching the boss.
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