Taikyoku Igo: Goliath is a traditional Go simulation game released for the SNES (Super Famicom) in 1993. Published by Bullet-Proof Software, the game utilizes the renowned Goliath AI engine developed by Mark Boon to provide a challenging virtual opponent. It brings the classic strategy board game to the 16-bit console, offering an authentic experience for both beginners and experienced Go players.
How to Play
The objective of Go is to surround a larger total area of the board with your stones than your opponent. Players take turns placing black and white stones on the grid intersections. You can use the D-pad to navigate the cursor across the board, the A button to place a stone or confirm a selection, and the B button to cancel. The Start button accesses the game’s menu options.
Tips
- Ensure your stone groups have at least two distinct “eyes” (internal liberties) so they cannot be captured by the computer.
- If you are new to Go, take advantage of the handicap settings. The Goliath AI can be quite formidable on its higher difficulty levels.
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