🎮 Play Sydney 2000 (USA) (Proto) Online (Nintendo 64)

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Sydney 2000 (USA) (Proto) cover art
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đŸ•šī¸ GAME CONTROLS

Action / ButtonKeyboard Key
D-Pad (Up / Down / Left / Right)Arrow Keys
Button AZ or J
Button BX or K
Button X / Turbo AA or U
Button Y / Turbo BS or I
SelectShift
StartEnter

💡 Tip: You can also connect any USB / Bluetooth Gamepad controller!

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🎮 VISUAL CONTROLLER MAPPING & GAMEPAD DIAGRAM Auto-Detect: Active
L1 / LB R1 / RB SELECT START Y X A B RETRO ARCADE
Gamepad InputRetro FunctionKeyboard Key
D-Pad / AnalogCharacter Movement / Steering▲ â–ŧ ◄ â–ē
Button A (East)Primary Action / Attack / FireZ / K
Button B (South)Secondary / Jump / CancelX / J
Button X / YSpecial / Turbo / Extra FireA / S
SelectInsert Coin / Select OptionRight Shift
StartGame Start / Pause GameEnter
Game info: đŸ‘ī¸ 100 plays
Sydney 2000 (USA) (Proto)
box cover
Game title:Sydney 2000 (USA) (Proto)
Platform:Nintendo 64
Author (released): Unknown (2000)
Emulator Core:N64
Game Manual: 📖 Official Manual (Built-in)
Share Game:
License:Freeware / Abandonware
Available online emulators for Sydney 2000 (USA) (Proto):

Different online emulators are available for Sydney 2000 (USA) (Proto). Select an emulator core below for optimal performance:

Emulator Core EngineTechnologyMultiplayerGamepadTouchAdsAction / Switch
EmulatorJS (Default WebAssembly) WebAssembly / JSYESYES YESNO â–ļ ACTIVE
Nintendo 64 (Recommended) WebAssembly / LibretroYESYES YESNO PLAY ⚡
ParaLLEl N64 WebAssembly / LibretroYESYES YESNO PLAY ⚡
Game description:

Sydney 2000 (USA) (Proto) is an unreleased prototype sports game developed for the Nintendo 64, intended as the official video game of the 2000 Olympic Games. While the game was officially released for the PC, PlayStation, and Dreamcast, the N64 version was ultimately cancelled before completion. This prototype build offers a rare look at the cancelled port, featuring early versions of various Olympic track and field events.

How to Play

Compete in Olympic events by mashing buttons to build up speed or timing your actions for jumps and throws. Since this is an unreleased prototype, expect missing features, bugs, or incomplete game modes. The standard browser controls for Nintendo 64 use the Arrow Keys for the Analog Stick/D-pad, Z and X for the A and B buttons, and Enter for Start. The C-buttons are typically mapped to W, A, S, and D.

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