Rush 2: Extreme Racing USA is an arcade racing game developed by Atari Games and published by Midway in North America, with GT Interactive handling the European release, for the Nintendo 64. It launched in North America in 1998 and reached Europe in 1999 with support for English, French, German, Spanish, Italian, and Dutch. The sequel to San Francisco Rush, it trades realistic driving for full-throttle arcade chaos, sending cars, trucks, and even a school bus through real U.S. cities — including New York, San Francisco, Las Vegas, Los Angeles, Seattle, and Hawaii — each packed with hidden shortcuts and huge jumps.
How to play
Finish ahead of the pack in each race, but don’t just follow the marked route — Rush 2 is built around alternate paths and shortcuts that reward exploration as much as raw driving skill. A Championship mode strings races together to unlock new tracks and vehicles, while separate Stunt and Crash tracks let you rack up points for jumps, spins, and pile-ups instead of racing to a finish line. Courses also hide Mountain Dew cans that unlock bonus content when collected.
| Action | Key |
|---|---|
| Steer | Arrow keys |
| Accelerate (A) | Z |
| Brake / Reverse (B) | X |
| Z-trigger | Shift |
| Start / pause | Enter |
Tips
- Learn each track’s shortcuts. Cutting through the alleys, alternate roads, and gaps built into every city is consistently faster than following the marked route, and it’s the fastest way to pull away from AI traffic.
- Look for the hidden Mountain Dew cans scattered around each course — collecting them unlocks extra content beyond simply winning races.
- When you want a break from Championship mode, try the dedicated Stunt and Crash tracks — they score jumps, spins, and pile-ups instead of finishing position.

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