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Pyokotan no Dai Meiro (Japan) cover art
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đŸ•šī¸ GAME CONTROLS

Action / ButtonKeyboard Key
D-Pad (Up / Down / Left / Right)Arrow Keys
Button AZ or J
Button BX or K
Button X / Turbo AA or U
Button Y / Turbo BS or I
SelectShift
StartEnter

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🎮 VISUAL CONTROLLER MAPPING & GAMEPAD DIAGRAM Auto-Detect: Active
L1 / LB R1 / RB SELECT START Y X A B RETRO ARCADE
Gamepad InputRetro FunctionKeyboard Key
D-Pad / AnalogCharacter Movement / Steering▲ â–ŧ ◄ â–ē
Button A (East)Primary Action / Attack / FireZ / K
Button B (South)Secondary / Jump / CancelX / J
Button X / YSpecial / Turbo / Extra FireA / S
SelectInsert Coin / Select OptionRight Shift
StartGame Start / Pause GameEnter
Game info: đŸ‘ī¸ 115 plays
Pyokotan no Dai Meiro (Japan)
box cover
Game title:Pyokotan no Dai Meiro (Japan)
Platform:NES
Emulator Core:NES
Game Manual: 📖 Official Manual (Built-in)
Share Game:
License:Freeware / Abandonware
Available online emulators for Pyokotan no Dai Meiro (Japan):

Different online emulators are available for Pyokotan no Dai Meiro (Japan). Select an emulator core below for optimal performance:

Emulator Core EngineTechnologyMultiplayerGamepadTouchAdsAction / Switch
EmulatorJS (Default WebAssembly) WebAssembly / JSYESYES YESNO PLAY ⚡
NES / Famicom (Recommended) WebAssembly / LibretroYESYES YESNO PLAY ⚡
Nestopia UE (Accurate) WebAssembly / LibretroYESYES YESNO â–ļ ACTIVE
Game description:

Pyokotan no Dai Meiro (Pyokotan’s Great Maze) is an action and minigame collection released exclusively in Japan for the Famicom (NES) in 1993. Developed by Japan System Supply and published by Sunsoft, this late-era title was aimed primarily at a younger audience. Rather than a traditional adventure, players navigate through stages by completing a variety of simple minigames that become increasingly challenging as the game progresses.

How to Play

The objective is to successfully clear the required minigames in each stage to advance further into the maze. The controls use the standard NES layout: use the D-pad (Arrow Keys) for movement and menu selection, A and B (Z and X) for interacting with the different minigames, and Start (Enter) to pause or confirm options.

Tips

  • Since the game relies on a series of distinct micro-challenges, pay close attention to the visual cues when starting a new minigame, as the mechanics frequently change.
  • Many of the puzzles and action sequences test your timing and pattern recognition, so prioritize accuracy over rushing.
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