๐ŸŽฎ Play Pushover Online (SNES)

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Pushover cover art
SAVE SLOTS:

๐Ÿ•น๏ธ GAME CONTROLS

Action / ButtonKeyboard Key
D-Pad (Up / Down / Left / Right)Arrow Keys
Button AZ or J
Button BX or K
Button X / Turbo AA or U
Button Y / Turbo BS or I
SelectShift
StartEnter

๐Ÿ’ก Tip: You can also connect any USB / Bluetooth Gamepad controller!

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๐ŸŽฎ VISUAL CONTROLLER MAPPING & GAMEPAD DIAGRAM Auto-Detect: Active
L1 / LB R1 / RB SELECT START Y X A B RETRO ARCADE
Gamepad InputRetro FunctionKeyboard Key
D-Pad / AnalogCharacter Movement / Steeringโ–ฒ โ–ผ โ—„ โ–บ
Button A (East)Primary Action / Attack / FireZ / K
Button B (South)Secondary / Jump / CancelX / J
Button X / YSpecial / Turbo / Extra FireA / S
SelectInsert Coin / Select OptionRight Shift
StartGame Start / Pause GameEnter
Game info: ๐Ÿ‘๏ธ 125 plays
Pushover
box cover
Game title:Pushover
Platform:SNES
Author (released): Ocean Software (1992)
Genre:Puzzle
Mode:Single-player
Game size:375 kB
Emulator Core:SNES
Game Manual: ๐Ÿ“– Official Manual (Built-in)
Share Game:
License:Freeware / Abandonware
Available online emulators for Pushover:

Different online emulators are available for Pushover. Select an emulator core below for optimal performance:

Emulator Core EngineTechnologyMultiplayerGamepadTouchAdsAction / Switch
EmulatorJS (Default WebAssembly) WebAssembly / JSYESYES YESNO โ–ถ ACTIVE
SNES / Super Famicom (Recommended) WebAssembly / LibretroYESYES YESNO PLAY โšก
Game description:

In this 1992 SNES puzzle game by Ocean Software, you control G.I. Ant as he attempts to retrieve Colin Curly’s lost Quavers snacks by setting off complex domino chain reactions.

How to play

The objective is to rearrange various domino typesโ€”such as stoppers, tumblers, and delayersโ€”so that a single push knocks them all down within the time limit. The chain must end with the designated trigger block. Use the arrow keys to move G.I. Ant, the Z and X keys to pick up or drop dominoes, and Enter to initiate the push.

Tips

  • Pay close attention to the behavior of special dominoes, like the yellow tumblers that keep rolling or the red blockers that stop a chain.
  • You can often catch a falling domino if you miscalculate, but remember that the timer is constantly ticking.
  • The trigger domino must always fall last; if it falls too early or not at all, the puzzle fails.
Screenshots:
Pushover Screenshot
Pushover Screenshot
Pushover Screenshot
Pushover Screenshot
Player Comments & Discussion: 0 Comments

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