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Gambler Jiko Chuushin Ha 2 (Japan) cover art
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Action / ButtonKeyboard Key
D-Pad (Up / Down / Left / Right)Arrow Keys
Button AZ or J
Button BX or K
Button X / Turbo AA or U
Button Y / Turbo BS or I
SelectShift
StartEnter

💡 Tip: You can also connect any USB / Bluetooth Gamepad controller!

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🎮 VISUAL CONTROLLER MAPPING & GAMEPAD DIAGRAM Auto-Detect: Active
L1 / LB R1 / RB SELECT START Y X A B RETRO ARCADE
Gamepad InputRetro FunctionKeyboard Key
D-Pad / AnalogCharacter Movement / Steering
Button A (East)Primary Action / Attack / FireZ / K
Button B (South)Secondary / Jump / CancelX / J
Button X / YSpecial / Turbo / Extra FireA / S
SelectInsert Coin / Select OptionRight Shift
StartGame Start / Pause GameEnter
Game info: 👁️ 84 plays
Gambler Jiko Chuushin Ha 2 (Japan)
box cover
Game title:Gambler Jiko Chuushin Ha 2 (Japan)
Platform:NES
Emulator Core:NES
Game Manual: 📖 Official Manual (Built-in)
Share Game:
License:Freeware / Abandonware
Available online emulators for Gambler Jiko Chuushin Ha 2 (Japan):

Different online emulators are available for Gambler Jiko Chuushin Ha 2 (Japan). Select an emulator core below for optimal performance:

Emulator Core EngineTechnologyMultiplayerGamepadTouchAdsAction / Switch
EmulatorJS (Default WebAssembly) WebAssembly / JSYESYES YESNO ▶ ACTIVE
NES / Famicom (Recommended) WebAssembly / LibretroYESYES YESNO PLAY ⚡
Nestopia UE (Accurate) WebAssembly / LibretroYESYES YESNO PLAY ⚡
Game description:

Gambler Jiko Chuushin Ha 2 is a Japanese Mahjong video game published by Asmik for the Famicom (NES) in December 1990, developed by Game Arts as the sequel to 1988’s Gambler Jiko Chuushin Ha. Like its predecessor, it’s a digital adaptation of Riichi Mahjong based on the manga Gyuwanburaa Jikochuushinha by Masayuki Katayama, entirely in Japanese, and pits players against the manga’s cast of eccentric mahjong hustlers, each with its own AI thinking routine and playstyle.

How to Play

The core objective is unchanged from the original: form a winning 14-tile hand of four sets and a pair before your opponents do. Beyond a straight Free Battle against three AI rivals, the sequel adds two new structures — an Elimination tournament that knocks out losers round by round, and an Octopus Battle mode, where you pick the Octopus or Anti-Octopus faction and fight over territory on a hex-style map, with each mahjong match deciding who controls a region. The game also crosses over with Katayama’s other manga Ootoro Club, adding guest characters Katsuin Yoshida and Banchou Riki to the roster.

Controls (mapped for the browser): use the D-pad (arrow keys) to select tiles and menu options, the A button (Z key) to draw or discard, the B button (X key) to cancel, and Start (Enter) to begin a match or pause.

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