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🎮 VISUAL CONTROLLER MAPPING & GAMEPAD DIAGRAM Auto-Detect: Active
L1 / LB R1 / RB SELECT START Y X A B RETRO ARCADE
Gamepad InputRetro FunctionKeyboard Key
D-Pad / AnalogCharacter Movement / Steering
Button A (East)Primary Action / Attack / FireZ / K
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Game info: 👁️ 2 plays
Dyna Blaster
box cover
Game title:Dyna Blaster
Platform:DOS
Author (released): Hudson Soft (1990)
Genre:Action
Mode:Multiplayer
Game size:443 kB
Emulator Core:DOS
Game Manual: 📖 Official Manual (Built-in)
Share Game:
License:Freeware / Abandonware
Available online emulators for Dyna Blaster:

Different online emulators are available for Dyna Blaster. Select an emulator core below for optimal performance:

Emulator Core EngineTechnologyMultiplayerGamepadTouchAdsAction / Switch
EmulatorJS (Default WebAssembly) WebAssembly / JSYESYES YESNO PLAY ⚡
MS-DOS (Recommended) WebAssembly / LibretroYESYES YESNO PLAY ⚡
JS-DOS v3.0 / DOSBox Engine Emscripten C++YESYES NONO ▶ ACTIVE
Game description:

Bomberman is a 1990 video game developed by Hudson Soft for the PC Engine/TurboGrafx-16. Belonging to the Bomberman franchise, it is a greatly expanded re-imagining of the first game in the series. In Europe, the game was released for the MS-DOS, Amiga and Atari ST, retitled as Dyna Blaster. A Commodore 64 version was advertised as well, but never released.

As White Bomberman, you must defeat the Black Bomberman, who has kidnapped the daughter of the inventor of both him and White Bomberman, and imprisoned her in his giant castle. To do so, you must travel to the top floor of the Black Bomberman's castle, which is crawling with evil monsters and villains that work for him.

The single player game is divided into eight worlds, each one divided into eight stages. Each stage is presented as a maze of blocks filled with enemies. By using bombs, the player must destroy the blocks blocking their path and defeat all of the enemies. Once all of the enemies are defeated and the hidden exit is uncovered, the player can proceed to the next stage. Each stage also includes one power-up hidden under one of the blocks, which can increase the number of bombs drops, increase the range of the bombs' explosions, and other useful powers. The eighth stage in each world is a boss battle.

The game also includes a multi-player mode which allows up to five players to compete against one another. This mode plays identically to the single-player mode, with the exception of power-ups being limited to only Bombs and Fire. There is also an alternate multi-player mode, Skull Mode, in which skulls sometimes appear hidden beneath blocks, which are detrimental if picked up.

Bomberman on the PC Engine/TurboGrafx-16 was created by most of the same team that would work on several projects such as later entries in the Bomberman series at Hudson Soft, with Tsukasa Kuwahara acting as sole designer. Atsuo Nagata and Yūji Muroya served as co-programmers, while Hideyuki Ogura and Mika Sasaki created the pixel art. The soundtrack was composed by Jun Chikuma, with Keita Hoshi also collaborating in its development at sound programmer. The game was first published in Japan by Hudson Soft on 7 December 1990 and later in North America by NEC in 1991. In Europe, Dyna Blaster was the name given to the European versions of Bomberman that came out in 1991.

Screenshots:
Dyna Blaster Screenshot
Dyna Blaster Screenshot
Dyna Blaster Screenshot
Dyna Blaster Screenshot
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