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Disney’s Aladdin cover art
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🕹️ GAME CONTROLS

Action / ButtonKeyboard Key
D-Pad (Up / Down / Left / Right)Arrow Keys
Button AZ or J
Button BX or K
Button X / Turbo AA or U
Button Y / Turbo BS or I
SelectShift
StartEnter

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🎮 VISUAL CONTROLLER MAPPING & GAMEPAD DIAGRAM Auto-Detect: Active
L1 / LB R1 / RB SELECT START Y X A B RETRO ARCADE
Gamepad InputRetro FunctionKeyboard Key
D-Pad / AnalogCharacter Movement / Steering
Button A (East)Primary Action / Attack / FireZ / K
Button B (South)Secondary / Jump / CancelX / J
Button X / YSpecial / Turbo / Extra FireA / S
SelectInsert Coin / Select OptionRight Shift
StartGame Start / Pause GameEnter
Game info: 👁️ 125 plays
Disney’s Aladdin
box cover
Game title:Disney’s Aladdin
Platform:NES
Author (released): Virgin, Capcom (1993)
Genre:Action, Platform
Mode:Single-player
Game size:512 kB
Emulator Core:NES
Game Manual: 📖 Official Manual (Built-in)
Share Game:
License:Freeware / Abandonware
Available online emulators for Disney’s Aladdin:

Different online emulators are available for Disney’s Aladdin. Select an emulator core below for optimal performance:

Emulator Core EngineTechnologyMultiplayerGamepadTouchAdsAction / Switch
EmulatorJS (Default WebAssembly) WebAssembly / JSYESYES YESNO ▶ ACTIVE
NES / Famicom (Recommended) WebAssembly / LibretroYESYES YESNO PLAY ⚡
Nestopia UE (Accurate) WebAssembly / LibretroYESYES YESNO PLAY ⚡
Game description:

Disney’s Aladdin is a 1993 side-scrolling action platformer for the NES, developed by Capcom and based on Disney’s animated film of that year. You play as Aladdin, navigating the streets of Agrabah, the Cave of Wonders, and the palace to defeat the sorcerer Jafar.

How to play

Aladdin moves through each stage by running, jumping, and throwing apples at enemies. The levels follow the film’s key locations, building toward the final confrontation at the palace.

  • Arrow keys — move left/right, look up/down
  • X — jump (NES A button)
  • Z — throw apple (NES B button)
  • Enter — Start
  • Shift — Select

Tips

  • Apples are your primary weapon — throw them ahead to clear a path rather than running into groups of enemies.
  • The stage layouts reward patience; take a moment to read enemy patterns before committing to a jump or dash.
Screenshots:
Disney’s Aladdin Screenshot
Disney’s Aladdin Screenshot
Disney’s Aladdin Screenshot
Disney’s Aladdin Screenshot
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