Cool World for the SNES, developed by Ocean Software in 1993, is an ambitious adventure-platformer based on the hybrid live-action and animated film. Unlike the straight action adaptations released on other consoles, this SNES version focuses heavily on exploration, puzzle-solving, and resource management. Playing as cartoonist Jack Deebs, you must navigate the unpredictable animated dimension to stop Holli Would from stealing the Golden Spike of Power and crossing into the real world. Your journey requires exploring expansive locales like the pawn shop and malt shop, trading items, and managing your pocket change.
How to Play
Your objective is to explore the cartoon dimension, complete specific tasks (like arranging a date with Holli Would), and gather necessary items to progress without being arrested. Use the Arrow Keys to move, Z / X to jump and use your equipped items, and Enter to pause or view your inventory.
Tips
- Keep track of your nickels. You need cash to buy essential items at the pawn shop, and to post bail if you get caught by the Popper Police.
- The game does not have a save or password system, so be cautious and avoid unnecessary run-ins with enemies to preserve your health and resources.
- Patience is key. The levels are non-linear and require a lot of backtracking, so focus on learning the map layouts rather than rushing to the right.
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