Conflict (Japan) is a turn-based tactical war game developed by Vic Tokai and released for the NES in 1989. Notable as one of the first NES games to feature a hex-based battlefield, it pits the Blue (Western) and Red (Eastern) forces against each other across 16 different scenarios. You command a modern military arsenal, directing main battle tanks, aircraft, helicopters, and anti-air missile vehicles to outmaneuver the enemy.
How to Play
Your primary objective in each scenario is to eliminate the opposing army, typically by destroying their flag tank. You take turns maneuvering your units across the hex grid and engaging enemy forces. The default controls are D-pad (Arrow Keys) to move the cursor, A (Z) to select units or confirm actions, B (X) to cancel selections, and Start/Select (Enter/Shift) for menus and pausing.
Tips
- Defend the Flag Tank: If your flag tank is destroyed, you lose the scenario immediately. Keep it surrounded by strong defensive units.
- Capture Strategic Points: Securing cities and airports earns you fame points and provides your units with crucial defensive cover.
- Manage Unit Types: Anti-air units are highly effective against planes and helicopters but vulnerable to ground vehicles. Match your units against their natural weaknesses.
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