Chessmaster is a chess game for the NES, published by Software Toolworks in 1989. One of the strongest chess programs available on 8-bit consoles, it brings a capable AI engine and adjustable difficulty settings to the Nintendo living room — accessible to players still learning the rules and competitive for experienced opponents looking for a real game.
How to Play
Move the cursor across the board with the arrow keys. Press X to select a piece; legal destination squares become available. Navigate to your chosen square and press X again to complete the move. Press Z to deselect without moving. Enter opens the menu where you can adjust the AI difficulty, swap sides, or take back a move.
The objective is checkmate — leave the opponent’s king with no safe square to move to. Open with pawns to control the centre, develop your knights and bishops before your heavy pieces, and castle to get your king behind a row of pawns before launching an attack.
Tips
- Start on the lowest difficulty to get comfortable with the cursor and the AI’s pace — the gap between difficulty tiers is real, so work up gradually.
- Castle early. Chessmaster’s engine reliably punishes an exposed king, and kingside castling is the quickest shelter available.
- Use the take-back option in the menu after a losing move. Seeing exactly how the AI responded to your mistake is faster and more instructive than restarting the whole game.

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